Hi Hayden, No. The problem here is that speech is operating on the same process as input while it is speaking so keyboard events are ignored until speech shuts up. One way of fixing this is by putting them on their own processes, called threads, which makes them act independantly of each other. Unfortunately, itcrashes all over the playce. However, Philip Bennefall gave me some interesting pointers on how to avoid this problem and use the same process for both speech and input.
On 4/13/10, Hayden Presley <[email protected]> wrote: > Hi Thomas, > Let me get this right...since the speech is not on its own thread, if you > made, say, the left control key by itself, the speech interrupt key, this > would intereupt all sounds? > Best Regards, > Hayden --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
