well I got my version for 25 bucks from idsoftware but I don't know if thats soled anymore. At 04:28 a.m. 10/06/2009, you wrote: > Hi Nick, all the info you need is at the site. I'd really prefer >people go and have a read there, as you'll find out everything you >need to know to get started playing. <smile> > > AQ is self-contained to a degree, so you'll find a complete >downloadable package on the site. > > I.E. the package itself will download the shareware version of >Quake which will allow you to play the first episode of the game along >with unlimited deathmatch, both online and off. > > As for you locating a version yourself, that may be a bit of a >trick, as Quake 1 is over 12 years old at this point! lol! You can >sure try though! > > Quake 1, as you may know, is open source at this point, and the >engine itself, or some variety thereof, is used in many other >mainstream games even today. this is partially why Quake 1 was chosen >for the AGRIP proof-of-concept. > > It's certainly possible to implement this kind of technology into >other games but for now, the version of Quake currently supported is >1. -or more aptly, 1.06. > > HOpe this answers your question, and please do go up and visit the >site if you would. There's a lot there you might find interesting > > Have a great day and chat witcha soon! > >Smiles, > >Cara :) >--- >Follow me on Twitter! > >https://twitter.com/ModelCara > >View my Online Portfolio at: >http://www.onemodelplace.com/CaraQuinn > >On Jun 9, 2009, at 7:38 AM, Nick Helms wrote: > >What version of quake do I need to run audio quake? > > > >On 6/9/09, Cara Quinn <[email protected]> wrote: >> Hey Dark, Constantine, and Nick! >> >> >> there isn't currently a podcast or such for the game, however that >>is something I've thought about for quite some time, so we'll see >> >> Thanks Dark, for the offer of posting details to AudioGames.net. >>I'll be sure to take you up on that >> >> Now, as for where to find out more info and / or download any / all >>of the AGRIP software, visit: >> >>http://agrip.org.uk >> >> You should find out all the info you would want to know on the >>project / Audio Quake there >> >> We may possibly see some reorganization of the stats servers and >>wiki and such, but no worries, as I'll definitely keep you all posted >>if / when that is the case >> >> Have a great day / evening and happy gaming! >> >>Smiles, >> >>Cara :) >> >>--- >>Follow me on Twitter! >> >>https://twitter.com/ModelCara >> >>View my Online Portfolio at: >>http://www.onemodelplace.com/CaraQuinn >> >>On Jun 8, 2009, at 8:17 AM, dark wrote: >> >>Good news Cara, >> >>And best of luck to you with the project. please report any >>interesting developements, to either myself or Cx2, and we'll be glad >>to advertise and make information available on audiogames.net. >> >>Hope it goes well, ---- personally, I'd really love to see more levels >>with monsters and such introduced to the game, ---- but there you go. >> >>Beware the grue! >> >>Dark. >>----- Original Message ----- From: "Cara Quinn" >><[email protected] >>To: "Gamers Discussion list" <[email protected]> >>Sent: Monday, June 08, 2009 7:26 AM >>Subject: [Audyssey] AGRIP project future >> >> >> Hello All, it's been a while once again since I've been involved >>with the list. >> >> In light of Matthew's recent posting (yesterday) concerning the >>AGRIP project, I wanted to let you all know that I'll officially be >>taking charge of the project so as to actively keep it alive. >> >> The AGRIP direction / goals have always meant a lot to me, as well >>as the Audio quake proof of concept itself, as many of you know >> >> I feel it will definitely take me a while to become comfortable >>heading up the project, as Matthew and Sebby's commitment / >>determination / efforts have been, in my opinion, quite honestly >>immense. >> >> They've made a terrific contribution to the accessible gaming world >>and have continued to support that work over several years. So for >>myself, even having some experience developing for the project, I feel >>it may take me just a bit of time to completely acclimate as it were >> >> I'm saying all this to let you know that while I'm more than happy >>to field any questions / comments regarding the project / Audio quake, >>I'd ask for your patience / understanding during this settling in >>period, if you would <smile> >> >> If all goes well, I hope to revitalize the project a bit, and once >>again, bring it a bit more foremost into the active gaming community. >> >> I, like Matthew and Sebby, do have a busy life / various other >>commitments, but I'll also do my best to continue what they started. >> >> <smile> So hopefully you'll be hearing more about Audio quake / >>AGRIP in future! >> >> thanks for taking time to read this, and hope yer' all having an >>awesome day / evening, wherever you may be! >> >>Smiles, >> >>Cara :) >>--- >>Follow me on Twitter! >> >>https://twitter.com/ModelCara >> >>View my Online Portfolio at: >>http://www.onemodelplace.com/CaraQuinn >> >> >>--- >>Gamers mailing list __ [email protected] >>If you want to leave the list, send E-mail to >>[email protected] >>. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/[email protected]. >>If you have any questions or concerns regarding the management of the >>list, >>please send E-mail to [email protected]. >> >>--- >>Gamers mailing list __ [email protected] >>If you want to leave the list, send E-mail to >>[email protected] >>. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/[email protected]. >>If you have any questions or concerns regarding the management of the >>list, >>please send E-mail to [email protected]. >> >> >>--- >>Gamers mailing list __ [email protected] >>If you want to leave the list, send E-mail to >>[email protected]. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/[email protected]. >>If you have any questions or concerns regarding the management of >>the list, >>please send E-mail to [email protected]. > > >-- >Listen to my weekly talk radio show every Tuesday night starting at 8 >P.M pacific daylight time, 7 P.M standerd time. To listen, point your >browser over to http://freecast.co.ukSkype Name: Nickster919 >blog: http://chatter8712.klango.net >klango name: chatter8712 >Phone: 360-526-6509. Call the above number to get on the ir >during my weekly show or to leave a message when I'm not >on the air! >Also, keep tabs on me through twitter. http://twitter.com/Nickster919 > >--- >Gamers mailing list __ [email protected] >If you want to leave the list, send E-mail to [email protected] . >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[email protected]. >If you have any questions or concerns regarding the management of the >list, >please send E-mail to [email protected]. > > >--- >Gamers mailing list __ [email protected] >If you want to leave the list, send E-mail to [email protected]. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[email protected]. >If you have any questions or concerns regarding the management of the list, >please send E-mail to [email protected].
--- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
