What version of quake do I need to run audio quake?
On 6/9/09, Cara Quinn <[email protected]> wrote: > Hey Dark, Constantine, and Nick! > > > there isn't currently a podcast or such for the game, however that > is something I've thought about for quite some time, so we'll see… > > Thanks Dark, for the offer of posting details to AudioGames.net. > I'll be sure to take you up on that… > > Now, as for where to find out more info and / or download any / all > of the AGRIP software, visit: > > http://agrip.org.uk > > You should find out all the info you would want to know on the > project / Audio Quake there… > > We may possibly see some reorganization of the stats servers and > wiki and such, but no worries, as I'll definitely keep you all posted > if / when that is the case… > > Have a great day / evening and happy gaming!… > > Smiles, > > Cara :) > > --- > Follow me on Twitter! > > https://twitter.com/ModelCara > > View my Online Portfolio at: > http://www.onemodelplace.com/CaraQuinn > > On Jun 8, 2009, at 8:17 AM, dark wrote: > > Good news Cara, > > And best of luck to you with the project. please report any > interesting developements, to either myself or Cx2, and we'll be glad > to advertise and make information available on audiogames.net. > > Hope it goes well, ---- personally, I'd really love to see more levels > with monsters and such introduced to the game, ---- but there you go. > > Beware the grue! > > Dark. > ----- Original Message ----- From: "Cara Quinn" > <[email protected] > > > To: "Gamers Discussion list" <[email protected]> > Sent: Monday, June 08, 2009 7:26 AM > Subject: [Audyssey] AGRIP project future > > > Hello All, it's been a while once again since I've been involved > with the list. > > In light of Matthew's recent posting (yesterday) concerning the > AGRIP project, I wanted to let you all know that I'll officially be > taking charge of the project so as to actively keep it alive. > > The AGRIP direction / goals have always meant a lot to me, as well > as the Audio quake proof of concept itself, as many of you know… > > I feel it will definitely take me a while to become comfortable > heading up the project, as Matthew and Sebby's commitment / > determination / efforts have been, in my opinion, quite honestly > immense. > > They've made a terrific contribution to the accessible gaming world > and have continued to support that work over several years. So for > myself, even having some experience developing for the project, I feel > it may take me just a bit of time to completely acclimate as it were… > > I'm saying all this to let you know that while I'm more than happy > to field any questions / comments regarding the project / Audio quake, > I'd ask for your patience / understanding during this settling in > period, if you would… <smile> > > If all goes well, I hope to revitalize the project a bit, and once > again, bring it a bit more foremost into the active gaming community. > > I, like Matthew and Sebby, do have a busy life / various other > commitments, but I'll also do my best to continue what they started. > > <smile> So hopefully you'll be hearing more about Audio quake / > AGRIP in future!… > > thanks for taking time to read this, and hope yer' all having an > awesome day / evening, wherever you may be!… > > Smiles, > > Cara :) > --- > Follow me on Twitter! > > https://twitter.com/ModelCara > > View my Online Portfolio at: > http://www.onemodelplace.com/CaraQuinn > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected] > . > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [email protected]. > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected] > . > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [email protected]. > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > -- Listen to my weekly talk radio show every Tuesday night starting at 8 P.M pacific daylight time, 7 P.M standerd time. To listen, point your browser over to http://freecast.co.ukSkype Name: Nickster919 blog: http://chatter8712.klango.net klango name: chatter8712 Phone: 360-526-6509. Call the above number to get on the ir during my weekly show or to leave a message when I'm not on the air! Also, keep tabs on me through twitter. http://twitter.com/Nickster919 --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
