Well I'm extremely glad to here that thom. In fact, with the wii apparently 
being open source, it's someone possible someone independent will develope a 
screen reader for it.

while I'm never a fan of the robotic sounding speech, it'd be a hundred 
times better than no speech at all, and if it made previously inaccessible 
games playable, ----- all hale the robots!

Beware the Grue! (who is not robotic).

Dark.
----- Original Message ----- 
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list" <[email protected]>
Sent: Tuesday, October 02, 2007 5:30 AM
Subject: Re: [Audyssey] Electronic Arts games


> Hi Dark,
>
> Quote
> apparently, there are certain properties of the windows asqi text that can
> be exploited rather nicely in creating speech synths, which probably
> wouldn't happen with other operating systems, ----- not without some major
> investment in ocr technology anyway.
> End quote
>
> Not true. It is true that most Windows based TTS engines are based off
> the Microsoft Sapi 5 technology which is a core part of Windows, but TTS
> engines are not always specific to Windows. For example, the Eloquence
> speech engine, also known as Viavoice, is supported on Linux as well,
> and can be run under FreeBSD with Linux emulation running.
> The Dectalk Access software is also supported under Linux. Both a 4.6
> and 5.0 version is available for Linux users. Certainly some changes
> were made to support the operating system, but it is multiplatform.
> Sun Micro, the makers of Java, have written a Java based Speech API,
> called JSAPI, and there is a free speech engine for Java called FreeTTS.
> It ships with the Sun Java desktop for Solaris, and works with
> gnopernicus and Orca. It is 100% platform independant, and shows that
> writing TTS engines can be designed absolutely platform free. The only
> problem with FreeTTS is the speech is very robotic sounding, and is not
> at all human.
> Now, all of this said the consols themselves need to have some sort of
> TTS engine incorperated into the consols operating system. For Microsoft
> I suspect it would be no big deal since the XBox already has a Windows
> type os on it, and it uses DirectX and other commonWindows technologies.
> They would just need to port Sapi over.
> As for the Play Station I have heard the PS3 uses some sort of modified
> Linux os on it. That would make it likely or possible to incorperate
> something like festival or flite into the operating system for speech.
> Not great speech mind you, but some sort of speech.
> As for Nintendo's latest consol or any other consols I don't have
> detailed specs on them so can't really say how easy or hard
> incorperating a TTS engine into it would be.
>
>
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