Hi Dark,

Quote
apparently, there are certain properties of the windows asqi text that can
be exploited rather nicely in creating speech synths, which probably
wouldn't happen with other operating systems, ----- not without some major
investment in ocr technology anyway.
End quote

Not true. It is true that most Windows based TTS engines are based off 
the Microsoft Sapi 5 technology which is a core part of Windows, but TTS 
engines are not always specific to Windows. For example, the Eloquence 
speech engine, also known as Viavoice, is supported on Linux as well, 
and can be run under FreeBSD with Linux emulation running.
The Dectalk Access software is also supported under Linux. Both a 4.6 
and 5.0 version is available for Linux users. Certainly some changes 
were made to support the operating system, but it is multiplatform.
Sun Micro, the makers of Java, have written a Java based Speech API, 
called JSAPI, and there is a free speech engine for Java called FreeTTS. 
It ships with the Sun Java desktop for Solaris, and works with 
gnopernicus and Orca. It is 100% platform independant, and shows that 
writing TTS engines can be designed absolutely platform free. The only 
problem with FreeTTS is the speech is very robotic sounding, and is not 
at all human.
Now, all of this said the consols themselves need to have some sort of 
TTS engine incorperated into the consols operating system. For Microsoft 
I suspect it would be no big deal since the XBox already has a Windows 
type os on it, and it uses DirectX and other commonWindows technologies. 
They would just need to port Sapi over.
As for the Play Station I have heard the PS3 uses some sort of modified 
Linux os on it. That would make it likely or possible to incorperate 
something like festival or flite into the operating system for speech. 
Not great speech mind you, but some sort of speech.
As for Nintendo's latest consol or any other consols I don't have 
detailed specs on them so can't really say how easy or hard 
incorperating a TTS engine into it would be.


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