Hi tom. well I certainly agree with the artical. I actually found the sword game quite a lot of fun, and ended up doing better using the mouse than the keyboard (sinse rythmic motions to match the attack and parry seemed more natural when using a back and forth movement).
the only game I had severe trouble with was jestures, both in the speed of mouse movement and correctly using the diagonals. As not exactly the most spacially coordinated person in the world (and as someone who's been using keyboards for years), some sort of mouse training program would be helpful, both for direction and speed. this be something like a simon style game, where the number one was streight north, two north east, three east etc. Some kind of speed vs sensativity practicing system might be a good idea as well (perhaps a golf style program equating the speed of mouse movement with club swing). while I deffinately agree the mouse has unique possibilities as a control method, some exercises to help people like me practice our mouse movement skills before tackling complex games, would be good (I'd personally love to havea light saber dueling game using the mouse). then again, my problem could be because I'm using one of those wireless infra red mouse, which is harder in the movmement department (it came with my highly useful wireless keyboard), or just a general lack of coordination on my part which isn't shared by other people. anyway, there are my thoughts. Doubtless when rale racer roles along I'll be able to get better practice with the mouse anyway. Beware the Grue! Dark. ----- Original Message ----- From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" <[email protected]> Sent: Monday, May 21, 2007 3:24 AM Subject: [Audyssey] Mouse games was Lack of posts > Hi Dark, > Yes, we did have some discussion on mouse driven games, but it is an > area I think we could certainly have further discussion upon. > As the article points out mice have some ways of doing advanced hand > motions we otherwise could not do for weapons like whips, swords, light > sabers, etc. > It should be interesting to see how this article and the concepts come > off in the accessible games comunity. > > Dark wrote: >> well, there's Brian Bors artical on Game accessibility.com about mouse >> driven stuff that's fairly interesting, though checking the archives I >> would >> guess that's been fairly well discussed already. >> > > > _______________________________________________ > Gamers mailing list .. [email protected] > To unsubscribe send E-mail to [EMAIL PROTECTED] You can > visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > any subscription changes via the web. _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
