Hi I'd not heard of Hal before, but I'll take a look into this and see what I can do to improve compatibility.
Does anybody know how I could get Quest to directly interface with JAWS? This would be ideal, but I'm struggling to find out how to get it to work. It would certainly be better than SAPI. There is no option to enter a registration code, as the registered version (Quest Pro) is a separate download. If you're only using Quest to play games though, you don't need to register - registration is only if you're using QDK to create games. Thanks Alex > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of shaun everiss > Sent: 25 January 2007 20:19 > To: Gamers Discussion list > Subject: Re: [Audyssey] Quest - Create and play text adventure games > > alex. > I doodled around with the quest thing. > Good comcept however I don't like the visual button click > thing as I need to use my vertual navigation thing to read buttons. > Clicking the button and then another does change the command > text that appears, but not the main read only screen. > Also I find that I can't go sertain places or get sertain objects. > Ie I can take a blaster but I can't get a blaster. > I can go n e, nw, sw, se, u, d. > But I can not type go ne and expect to get there on some games. > If An item says its here, then you would be expected that it > can be looked at or used or something. > eg look at control panel. > "that item is not here" > But the game has told me that a panel exists at my current location. > The game visual screen also tells me a compass exists in > vertual view except the compass does not exist as I clearly > can't get it. > The game will only detect jaws as a reader not hal. > If it detects jaws it should directly interface with jaws > instead of sapi. > Also if its only going to detect jaws, why say that its > detected a screenreader when the engine only detects jaws. > If I used hal before using the game with jaws the game would > crash, but after detecting jaws I could use the game. > I also have adrift here. > That seems to work well for the most part. > Its also cheaper. > Also I see no option to enter a regestration code should I > choose to buy, adrift doesn't have this either which is weird. > Also I should be told when running the game I am using a trial. > Yeah this may be anoying but for those that may not read > pages properly well they may just not know. > At 12:59 a.m. 26/01/2007, you wrote: > >Hi > > > >Are you using JAWS, and if so which version? I've had reports > >previously of Quest crashing with an "automation error" when > JAWS was > >running, but I've been unable to reproduce this with JAWS > 7.10 or JAWS 8.0. > > > >Alex > > > > > >> -----Original Message----- > >> From: [EMAIL PROTECTED] > >> [mailto:[EMAIL PROTECTED] On Behalf Of Liam Erven > >> Sent: 25 January 2007 06:46 > >> To: Gamers Discussion list > >> Subject: Re: [Audyssey] Quest - Create and play text > adventure games > >> > >> I'm not sure how many people have tried this program. It shows > >> promise, but I've been having isues with the editor being unstable > >> and terminating. I also downloaded a few games off the > website, and > >> they all seemed to crash. > >> I've been getting automation runtime errors across the board. > >> it's a really cool concept and seems to offer a lot of excelent > >> features. I really like the concept of scripting and net > play, but > >> the stability is a big concern. > >> Has anyone else tried this out, and what do you all think? > >> > >> Liam > >> > >> > >> ----- Original Message ----- > >> From: "Alex Warren" <[EMAIL PROTECTED]> > >> To: <[email protected]> > >> Sent: Wednesday, January 24, 2007 7:14 AM > >> Subject: [Audyssey] Quest - Create and play text adventure games > >> > >> > >> > Hi > >> > > >> > I have just released Quest 4.0, a system for creating and > >> playing text > >> > adventure games. You can download it now from from > >> > http://www.axeuk.com/quest. > >> > > >> > Quest lets you create interactive fiction without having > to code, > >> > as everything is written in plain English. A full tutorial is > >> included so you > >> > can get started quickly. > >> > > >> > Although Quest is easy to use, it also allows you to create > >> games which > >> > are > >> > as complex as you want. Scripts can make absolutely > >> anything happen in > >> > your > >> > game, and the powerful debugging features mean you can keep > >> track of what > >> > is > >> > happening internally. > >> > > >> > I have done some work in this release to make Quest and the > >> editor, QDK, > >> > more compatible with JAWS. However I appreciate there is > >> probably still > >> > much > >> > work left to do in this area, so I would be very > grateful for any > >> > feedback. > >> > In particular I haven't had much joy with JAWS scripting, > >> so any advice > >> > would be very gratefully received. > >> > > >> > Thanks > >> > > >> > Alex Warren > >> > Axe Software > >> > [EMAIL PROTECTED] > >> > http://www.axeuk.com > >> > > >> > > >> > _______________________________________________ > >> > Gamers mailing list .. [email protected] To unsubscribe send > >> > E-mail to > >> [EMAIL PROTECTED] You can > >> > visit > >> > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make > >> > any subscription changes via the web. > >> > > >> > __________ NOD32 1.1659 (20060713) Information __________ > >> > > >> > This message was checked by NOD32 antivirus system. > >> > http://www.eset.com > >> > > >> > > >> > >> > >> _______________________________________________ > >> Gamers mailing list .. [email protected] To unsubscribe > send E-mail > >> to [EMAIL PROTECTED] You can visit > >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org > to make any > >> subscription changes via the web. > >> > > > > > >_______________________________________________ > >Gamers mailing list .. [email protected] To unsubscribe > send E-mail > >to [EMAIL PROTECTED] You can visit > >http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any > >subscription changes via the web. > > > > _______________________________________________ > Gamers mailing list .. [email protected] To unsubscribe > send E-mail to [EMAIL PROTECTED] You can visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org to > make any subscription changes via the web. > _______________________________________________ Gamers mailing list .. [email protected] To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.
