Hi Tom.
This is perhaps where we need some custom rpg engine creation tools. One of
the reasons a system like Eamon had so many entries is that the basic code
was written and everything else went with it. Look at the lw mission parza
or the number of maps people have made for sound rtsor Tactical battle.
That is why I tend to think if Entombed had had a dungeon creator, we'd be
seeing a lot of other people still doing new things with the game even after
the developer moved on to other projects. This is actually quite a common
thing with a lot of indi games, if the engine is easy enough for none
programmers to pick up and use people will do so.
All the best,
Dark.
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