One avenue which has not been brought up here yet is that if someone really 
wants a specific app designed and written professionally but does not have the 
expertise to do so themselves, they can hire a development house to do it for 
them.

Many companies do this now for iOS apps. So it's not out of the question for an 
audio game.

It does cost what some may consider a fair bit of cash to do, but it is doable.

If someone wants something enough, and has the financial means to do it, then 
it's easy.

Just some thoughts…

Cheers!

Cara
---
iOS design and development - LookTel.com
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http://www.onemodelplace.com/CaraQuinn

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On Dec 16, 2014, at 3:01 PM, Thomas Ward <thomasward1...@gmail.com> wrote:

Hi Michael,

I see where you are going with this, and my first question is do you
realize how long it would take to create anything like Sryth as a
proper audio game?

Sryth as it stands now is a browser based text game, and it has taken
the better part of a decade to get where it is now. An audio game
would even take longer because it requires a whole lot more
programming if we add in text to speech, sounds, and music. Even were
I to start on such a project this very evening I doubt I would be able
to cover a quarter of the content in Sryth by this time next year
which leads to the next problem/issue.

Given the fact that an audio game on par with Sryth would be an
extremely time consuming project what incentive would there be for me
to put that much time and effort into it?

I probably wouldn't make enough money off of it to justify working on
it 8 hours a day for a year or more, and I'd likely be giving up
opportunities to read books, watch movies, play other games while
developing said game so am not certain I'd really want the hassle. So
unless there is a motive or incentive to do it I doubt you'll find a
game developer willing to do it unless they are getting something out
of the bargain.

While I see where you are going with this I have a feeling if you
really and truly want an RPG game that bad you might have to bite the
bullet and write one your self. Not everyone is as passionate or as
interested in creating one as you apparently are, and you can't expect
developers to just drop everything and write one. It isn't that we
aren't sympathetic, but not everyone has the time, the money, or the
desire to write a highly complex RPG of the type you are asking for.

Cheers!


On 12/16/14, Michael Gauler <michael.gau...@gmx.de> wrote:
> You are probably right Dark.
> However what I meanth was not that we don't get new things, since we do even
> 
> with different mechanics.
> But let me say it a bit different.
> You probably know Sryth, right?
> Imagine how it could be if you got this game on your PC (not a browser game)
> 
> with a proper audio environment.
> Of course this game has been out for years and probably will remain as a
> browser game.
> However since some people know this genre of game, I wonder why the only
> commercial audio RPGs we have are Paladin of the Sky and Entombed.
> And while these titles are great and their developers did great jobs in
> making them, you can't create your own expansions for both games, neither am
> 
> I aware of the availability of paid expansions for said game.
> It is like with ESP Pinball Extreme where you had the Pinball Party Pack
> which supposedly was meant to be the first expansion with more to follow
> later on.
> But up to this point there was no further release announced up to this
> point.
> 
> 
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