That might be true.
But it looks like you might be forgetting something here at least in theory.
You probably know that Sryth was developed over ten years as well as World
of Warcraft.
However do you know that the original World of Warcraft was smaller at its
initial release?
I also think that many features and content for Sryth was added over the
years.
But in the case of either browser games or mainstream games, content can be
released after the initial release.
In the days of Microsofts older operating systems we had such releases known
as service packs which some times brought more than bug fixes and security
updates.
World of Warcraft, while still being an MMORPG had six releases and there
will probably be more.
The first release was the initial release plus five (paid!) expansion packs
which were released over several years and some expansions took more than
one year to develop.
If we were to make Sryth into an audio game it would take a huge amound of
time because the original development of that game took years.
But if it were to be made into an audio game just an example, the content
could be split between releases and if we were talking paid content, you
could get some money per released package.
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