Well I was meant to be beta testing accessibility stuff for him ages ago
but
it really didn't get anywhere at all. so am not surprised to read this at
all.
-----Original Message-----
From: Gamers [mailto:[email protected]] On Behalf Of Zachary
Kline
Sent: 04 March 2014 19:21
To: Gamers Discussion list
Subject: Re: [Audyssey] Disappointing news about starbase orion
Hi Dark,
This mirrors my experience when I suggested the same things to him. I
understand his reasons, bt they are still frustrating. 95% accessible is
hard to swallow.
Best,
Zack.
On Mar 4, 2014, at 11:16 AM, dark <[email protected]> wrote:
Well I contacted the developer of starbase orion.
he basically said that converting the open gl galaxy map would involve
too
much work and some buggy additions to the program. When i raised the
issue
of an alternate display of the same information ala the the
startraders
nav menue, he told me he'd already looked into that and decided against
it. Frankly I doubt his abilities at looking at alternate solutions
sinse
genrally speaking most sighted developers are not good at finding
alternative ways of desplaying graphical map info, which is one reason
why
it's often a good idea to discuss these things.
The STarbase orion dev just seems narrow minded, and I'm tempted to go
and give starbasee orion a zero star rating because of that.
I have said if he wants to discuss alternatives I'd be happy and have
come
as close to politeness allows to calling him a closed minded arrogant so
and so, (I did use the word intractable).
So, unfortunately it seems no access fixes here, which is pretty bad and
not what I was hoping for (I am usualy at least a little more successful
at
this), though now that Trees brothers (the chaps who make startraders
rpg),
have moved into game developement we might see an accessible 4X game for
the
Iphone in the future.
All the best,
Dark.
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