Well I was meant to be beta testing accessibility stuff for him ages ago but
it really didn't get anywhere at all. so am not surprised to read this at
all. 

-----Original Message-----
From: Gamers [mailto:[email protected]] On Behalf Of Zachary Kline
Sent: 04 March 2014 19:21
To: Gamers Discussion list
Subject: Re: [Audyssey] Disappointing news about starbase orion

Hi Dark,

This mirrors my experience when I suggested the same things to him. I
understand his reasons, bt they are still frustrating. 95% accessible is
hard to swallow.
Best,
Zack.
On Mar 4, 2014, at 11:16 AM, dark <[email protected]> wrote:

> Well I contacted the developer of starbase orion. 
> 
> he basically said that converting the open gl galaxy map would involve too
much work and some buggy additions to the program. When i raised the issue
of an  alternate display  of the same information ala the   the  startraders
nav menue, he  told me he'd already  looked into that and decided against
it. Frankly I doubt his abilities at looking at  alternate solutions sinse
genrally speaking most sighted developers are not good at finding
alternative ways of desplaying graphical map info, which  is one reason why
it's often a good idea to discuss these things.
> 
> The  STarbase orion dev just seems narrow minded, and I'm tempted to go
and give starbasee orion a zero star rating because of that.
> 
> I have said if he wants to discuss alternatives I'd be happy and have come
as close to politeness allows to calling him a closed minded  arrogant so
and so, (I did use the word intractable). 
> 
> So, unfortunately it seems no access fixes here, which is pretty bad and
not what I was hoping for (I am usualy at least a little more successful at
this), though now that Trees brothers (the chaps who make startraders rpg),
have moved into game developement we might see an accessible 4X game for the
Iphone in the future.  
> 
> All the best, 
> 
> Dark.
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