Hi Dark:

Yes, I know. I merely wanted to point out that there are all kinds of
reasons some of them in the mainstream market as well as the audio
games market where the price for a product suddenly changes and
someone who paid for a product can find it a lot cheaper later on.
That is something that just happens and there is no reason in the
world to get angry or upset about it.

However, I agree with you whole heartedly that releasing a game as
freeware will make it available to everyone in the future which trumps
any other concern. Since we have very few audio games compared to
mainstream gamers it is a crying shame when a developer takes a game
off the market and decides not to release it as freeware which
basically makes one less game available for blind gamers. For us it is
a bit of a big deal as there aren't exactly a hundred other options to
choose from.

In a case like X-Wheel it really is one of two games of its kind.
Freedom Wheel of Fortune is free, but it is also buggy and a piece of
junk. X-Wheel was a far better product, but is no longer available. So
if we want a decent Wheel of Fortune game I guess someone else will
have to reinvent the wheel and write a new game just to replace the
one Damien took off the market. So not releasing a game as freeware
has a pretty big impact on a blind gamers options which I think should
be taken into consideration when and where possible.

Cheers!


On 2/12/14, dark <d...@xgam.org> wrote:
> Well tome that happens with audio games too.
>
> I bought king of dragon pass for 10 usd, however it's frequently knocked
> down in price, indeed  A dark room that I bought for the Iphone before
> christmas is now on a %50 sale, and an online game like Core exiles has
> regular item sales each month where various things are money off.
>
> I agree that developers using abandon ware is similar from the perspective
> of someone who has bought the game, but it also serves another purpose,
> since it makes the game available to people in the future where as otherwise
>
> it would not be which for me trumps most any other concern.
>
> I can think of  a good few cases, Eamon, supaplex, the Turrican games on the
>
> amiga, legend of the green dragon etc where it is the fact that games are
> freely available that has let them carry on, be ported to other systems and
>
> even in some cases still be developed sometimes decades after their initial
>
> release.
>
> Beware the grue!
>
> Dark.

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