Hi Phil,
Well, since this game depends on the completion of the previous mission 
putting in an impossible mission would make the game impossible to win. 
That wouldn't be much fun.
As to the enemies who invaded my cargo bay they better take over 
something more important or the won't last long. I can think of all 
sorts of nasty ways to clear them out.
First way, call my transporter chief, and order him or her to lock on to 
the intruders and beam them out in to space.
Second way, order the tactical officer to blow the cargo bay doors, and 
basically vac them out in to space for a nice cold, frozen, cool strole 
in a  never ending no mans land.
Third way, order the life support systems to be shut off for that cargo 
bay. They will get the picture in a hurry. Grin...
Fourth way, ask the chief engineer to change the gravity for that 
section of ship to a level strong enough to flatten the suckers to the deck.
Fifth way, order a security team to arm themselves with type phaser 
rifles and whipe out the invaders.Is that enough options for you? Smile.


Phil Vlasak wrote:
> Hi Tom,
> Hoping not to give away any tricks, I think one mission should be impossible 
> to win.
> That would be a tip of the hat to the old Kirk days.
> I also would like a mission where the enemy has infiltrated  your ship. How 
> would you defend yourself if your cargo bay was in enemy hands?
> Phil
>   


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