And, of course, there is no such thing except appearance. What could it 
possibly mean to say that an appearance of a bond exists, but no actual bond 
exists?

On September 1, 2022 7:29:45 PM PDT, Marcus Daniels <mar...@snoutfarm.com> 
wrote:
>If you want to create the appearance of a bond where none exists, get to work. 
>  Once one recognizes the nature of work it is easy.
>
>On Sep 1, 2022, at 6:25 PM, Prof David West <profw...@fastmail.fm> wrote:
>
>
>From glen: "If you want to share values with some arbitrary shmoe, then get to
>      *work*. Build something or cooperate on a common task. Talking,
>      communicating, is inadequate at best, disinfo at worst."
>
>This is kinda the whole point of Participant Observation at the core of 
>cultural anthropology. The premise is you cannot truly understand a culture 
>until you live it.
>
>Of course, there is still a boundary, a separation, between the anthropologist 
>and those with whom she interacts, but sweat, calluses, blood, and emotions go 
>a long way toward establishing actual understanding.
>
>davew
>
>On Thu, Sep 1, 2022, at 12:30 PM, Steve Smith wrote:
>
>
>On 9/1/22 11:21 AM, glen wrote:
>Inter-brain synchronization occurs without physical co-presence during 
>cooperative online gaming
>https://www.sciencedirect.com/science/article/pii/S0028393222001750
>
>There's a lot piled into the aggregate measures of EEG. And the mere fact of 
>the canalization conflates the unifying tendencies of the objective (shared 
>purpose) with that of the common structure (virtual world, interface, body, 
>brain). But overall, it argues against this guru focus on "sense-making" 
>(hermeneutic, monistic reification) and helps argue for the fundamental 
>plurality, openness, and stochasticity of "language games".
>
>If you want to share values with some arbitrary shmoe, then get to *work*. 
>Build something or cooperate on a common task. Talking, communicating, is 
>inadequate at best, disinfo at worst.
>
>I agree somewhat with the spirit of this, however a recent writer/book I 
>discovered is Sand 
>Talk<https://www.harpercollins.com/products/sand-talk-tyson-yunkaporta?variant=32280908103714>
> by Tyson Yunkaporta and more specifically his references to "Yarning" in his 
>indigenous Australian culture offered me a complementary perspective...
>
>I definitely agree that the "building of something together" is a powerful 
>world-building/negotiating/collaborative/seeking experience.   The social 
>sciences use the term Boundary 
>Object<https://en.wikipedia.org/wiki/Boundary_object> and Boundary Negotiation 
>Artifact.    Jenny and I wrote a draft white-paper on the topic of the 
>SimTable as a "boundary negotiating artifact" last time she visited (2019?).   
> A lot of computer-graphics/visualization products provide fill this role, but 
>the physicality of a sand-table with it's tactility and multiple perspectives 
>add yet more.   The soap-box racer or fort you build with your friend as a kid 
>provides the same.   The bulk of my best relationships in life involved 
>"building something together" whether it be a software system or a house...
>

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