What about Pov-Ray (povray.org)?

Bruce


On Tue, Apr 2, 2013 at 12:03 PM, Steve Smith <sasm...@swcp.com> wrote:

> Folks -
>
> I finally bit the bullet that I've been rolling around in my mouth for
> some time and tried to find a good ray tracing engine that coupled
> (somehow) with SketchUp.   The only one I have been able to get to work at
> all (there are dozens) is Maxwell.
>
> The main problems I have are:
>
> 1) It depends on MS's Silverlight and on OSX the latest version (5.x)
> doesn't work with Maxwell at all.  On Winderz, it is very flaky.... so
> Maxwell recommends downgrading to Silverlight 4.x which I have done and
> been successful at running Sketchup/Maxwell. Unfortunately this breaks
> other things (notably Netflix) that depend on Silverlight.  Netflix
> *insists* on upgrading to the latest release of Silverlight before it will
> run any video content.    I'm sure there are other Silverlight dependencies
> I haven't considered that will break the same way.
>
> 2) Maxwell's documentation is loaded with obscure terminology which may or
> may not be standard among modern raytracers.  I understand most of the
> concepts around ray tracing in the abstract and even wrote my own simple
> one 30 years ago (imaging to 4Kx3K 35mm film overnight!), but naturally 30
> years and a plethora of subtleties later, I am struggling.
>
>
> I also got Caravaggio running but the docs English translation end right
> after installation and introduction... Google translate (bless their dark
> little souls) works well enough but technical jargon seems to get
> translated quite literally when the terms are typically figurative.
>
> What I want more than anything is a ray tracer where I can manually sample
> rays and make the ray path visible, or even better (also) show "flow
> lines",  essentially isocontours of wavefronts... which give a much better
> feel for the "optical flow" in a complex set of reflection/diffraction
> elements.
>
> Anyone else have a favorite Raytracer?  Especially one that can run with
> or import Sketchup models? Or even a simple raytracer in Ruby?
>
> I'm doing some esoteric optical path design and wanting to double-check my
> hand-cut geometric and trigonometric calculations.
>
> I have had many times I wanted a ray tracer working with Sketchup anyway
> (like to demonstrate the cross-splash problems encountered with
> AnySurface/Ambient, and the bowtie/pincushion exaggeration of a projector
> against a curved surface, or the effect of different levels of diffusive
> screen coatings, in these circumstances).
>
> My work with Fred Unterseher in holography also includes Holographic
> Optical Elements (HOEs) and we aspire to designing them in CAD and
> implementing them via digital multi-channel recording.
>
> Etc. ad infinitum.
>
> - Steve
>
> ==============================**==============================
> FRIAM Applied Complexity Group listserv
> Meets Fridays 9a-11:30 at cafe at St. John's College
> to unsubscribe 
> http://redfish.com/mailman/**listinfo/friam_redfish.com<http://redfish.com/mailman/listinfo/friam_redfish.com>
>
============================================================
FRIAM Applied Complexity Group listserv
Meets Fridays 9a-11:30 at cafe at St. John's College
to unsubscribe http://redfish.com/mailman/listinfo/friam_redfish.com

Reply via email to