Hi Liang
can you clarify what you mean by "freesurfer space"? What are you trying to
do with the coords? We have several coordinate systems, all of which are
documented on our wiki.
cheers
Brce
On Sun, 9 Sep 2012,
liang wang wrote:
Hi,
I need to convert a vast amount of coordinates (voxel unit: i, j, k) in raw
space to freesurfer space (256*256*256 FOV). Could
someone give some suggestions how to solve it?
Thanks,
Liang
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