Hi Liang

can you clarify what you mean by "freesurfer space"? What are you trying to do with the coords? We have several coordinate systems, all of which are documented on our wiki.
cheers
Brce


On Sun, 9 Sep 2012, liang wang wrote:

Hi,
I need to convert a vast amount of  coordinates (voxel unit: i, j, k) in raw 
space to freesurfer space (256*256*256 FOV). Could
someone give some suggestions how to solve it?

Thanks,
Liang




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