Follow-up Comment #15, patch #5306 (project freeciv):

>As stated in patch #6057, I would drop it completely from 3.0 already -> any
code you do for it now would get wiped out before ever getting released.
Perfect.
>J. M. Gorbach: Do you want to skip the Xaw stuff?
Yes, I want to skip Xaw stuff.
>Expel isn't a spy action. It could be used to teleport domestic units. Change
name and group. 
Done.
>Define the tags for icons and sound. The client refused to start because the
tileset didn't have the wanted tags. See how
http://repo.or.cz/w/freeciv.git/commitdiff/9c7b6d4f6e8f40de2ac51da7be3e1ea7aceb2aec
changes data/misc/events.spec and data/stdsounds.soundspec 
Done.
>Don't mention foreign at all.
Work in progress.
>Document the restriction (not self) you added.
>Explain what expel does (where does it end up?)
Yeah... When I complete the task, because until now I can read and understand
maybe 55/60% of the code.
>Other things.
I've updated do_expel_unit, but I need help because it's very difficult and I
don't understand (only unithand.c).


(file #24695)
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