Follow-up Comment #15, patch #5306 (project freeciv): >As stated in patch #6057, I would drop it completely from 3.0 already -> any code you do for it now would get wiped out before ever getting released. Perfect. >J. M. Gorbach: Do you want to skip the Xaw stuff? Yes, I want to skip Xaw stuff. >Expel isn't a spy action. It could be used to teleport domestic units. Change name and group. Done. >Define the tags for icons and sound. The client refused to start because the tileset didn't have the wanted tags. See how http://repo.or.cz/w/freeciv.git/commitdiff/9c7b6d4f6e8f40de2ac51da7be3e1ea7aceb2aec changes data/misc/events.spec and data/stdsounds.soundspec Done. >Don't mention foreign at all. Work in progress. >Document the restriction (not self) you added. >Explain what expel does (where does it end up?) Yeah... When I complete the task, because until now I can read and understand maybe 55/60% of the code. >Other things. I've updated do_expel_unit, but I need help because it's very difficult and I don't understand (only unithand.c).
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