On Dec 31, 2010, at 1:53 PM, José Mejuto wrote: > Hello FPC-Pascal, > > Friday, December 31, 2010, 1:53:31 AM, you wrote: > > DB> I installed 2.5.1 just to test if it was possible to use > DB> static class methods or not. Apparently not so it seems. It was a > DB> good try, but it failed. Thanks anyway for the help and > DB> explanation Jonas. > DB> It seems that GLut however offers a backdoor as was pointed > DB> out by honza. By using glutGetWindow, I can simply check in the > DB> main callback function which window paint method to handle. Thanks > DB> for the tip! > > You can create the same effect using trampolines, but unless fpc has a > way to create trampolines you will be forced to use assembler (I was > using them in assembler in the past with Delphi). With this > trampolines you create a different callback pointer for each callback > and in this callback the Self pointer is "hardcoded" and the "class > callback" called, which creates the effect that the callback is > connected with the class. > > I do not know if all platforms support code execution in data memory :-?
Unfortunately I need a platform independent method to handle this. So assembler is not really the way I want to go, unless it proves to be the only way. Regards, Darius_______________________________________________ fpc-pascal maillist - fpc-pascal@lists.freepascal.org http://lists.freepascal.org/mailman/listinfo/fpc-pascal