I'm not presenting at 360Min, I'm going to learn about the various JS frameworks being presented and have some face-to-face discussions with some Flex folks who will be there to help organize my thoughts on what to propose on the list. I don't want to propose something that gets shot down right away. I have a lot to learn about the JS side of the world.
On 10/21/12 10:39 AM, "Michael Schmalle" <apa...@teotigraphix.com> wrote: > Well for those that can't hear your presentation, do please fill us in > on your thoughts Alex. > > Mike > > Quoting Alex Harui <aha...@adobe.com>: > >> The current Flex Framework is a very large code base that contains 50% code >> written for AS2 and then ported to AS3 and 50% code written with extra >> overhead to support Flash Catalyst. >> >> All of the code is written to work against the Sprite/DisplayList API. >> >> A straight up port will bring all of that baggage with us, and, because of >> the interdependencies in the code that is a vestige of what was required to >> get AS2 performance, it will be hard to do such a port in phases. >> >> I've been saying from the beginning of Apache Flex that it is time for a >> next-generation framework designed to be ported/transcoded/whatever to >> different targets, which could include AVMNext/AS4 if it proves worthwhile, >> but again, AVMNext doesn't have a good story around accessibility, so while >> you could write some simple UI to get someone to pay for your game, I'm not >> clear it upscales to true internet applications. >> >> What will that look like? I have some ideas, but I'm not totally sure yet, >> I hope to have some discussions on this at 360Min before bringing the ideas >> to the list. >> >> On 10/21/12 7:58 AM, "sébastien Paturel" <sebpatu.f...@gmail.com> wrote: >> >>> Thanks for the update, >>> but why would it require a "fairly massive rewrite" exactly? >>> when you say "I would look at that" about feathersui, you mean as an >>> alternative to flex? >>> >>> its quite a bad news IMO. if flex can't "easely" target a new rendering >>> layer like starling, which stay in an Adobe runtime, >>> what is the future of flex as a multi platform framework, and especially >>> as a mobile SDK? >>> >>> >>>> After discussing with Thibault and spending time working on this I've >>>> determined that a fairly massive rewrite would be required. Shortly after >>>> they released http://feathersui.com/ and I will say that it is a nice bit >>>> of work. I would look at that. >>>> >>>> On Sat, Oct 20, 2012 at 8:40 AM, sébastien Paturel >>>> <sebpatu.f...@gmail.com>wrote: >>>> >>>>> Hi jonathan, >>>>> What is the state of this very promising project? >>>>> >>>>> Le 14/06/2012 18:46, Jonathan Campos a écrit : >>>>> >>>>> Recently I've been getting aquatinted with Starling to see if it could >>>>>> work >>>>>> with Flex. After a few days of playing I think that it is possible but I >>>>>> do >>>>>> see the issues now and there is plenty of work that is necessary to make >>>>>> it >>>>>> happen. >>>>>> >>>>>> To get things going I basically cut down the UIComponent (to the parts >>>>>> that >>>>>> I cared about), made a copy of the entire Flex framework (as many >>>>>> interfaces rely on DisplayObject, etc), replaced them with Starling >>>>>> classes, rebuilt some of the Spark primitives, and "adjusted" some of the >>>>>> starling classes to fit some of the Flash interfaces. >>>>>> >>>>>> At this point I'm definitely going to wait to get the 4.8 release out >>>>>> before giving this more time but I think it is possible. I'm sure other >>>>>> developers are already aware of it but if we could make some new >>>>>> interfaces >>>>>> such as an IDisplayObject it would be much easier switching out >>>>>> DisplayObject for a Starling DisplayObject. >>>>>> >>>>>> Just thinking out loud at this point. >>>>>> >>>>>> >>>> >>> >> >> -- >> Alex Harui >> Flex SDK Team >> Adobe Systems, Inc. >> http://blogs.adobe.com/aharui >> >> -- Alex Harui Flex SDK Team Adobe Systems, Inc. http://blogs.adobe.com/aharui