On Tuesday, August 14, 2012, Alex Harui wrote: > > > > On 8/14/12 9:51 PM, "Justin Mclean" <jus...@classsoftware.com<javascript:;>> > wrote: > > > Hi, > > > >> I think Justin's looking for a stop gap solution for compiling MXML with > >> Falcon. > > 100% correct. > > > Interesting idea. However, I think AS compilation from scratch (as opposed > to incremental compilation used in the IDE) is only 2 or 3 times faster > than > MXML, and the time spent writing out the AS and reading it in again won't > save you anything (which, IIRC, is sort of one reason they made the > decision > to compile MXML straight to ABC) > > Also, the current generated code from MXMLC can't just be compiled and > turned into a SWF. Some massaging has to take place, also slowing you > down. > > Now, could you use Falcon now to build the Flex SDK? Almost. IIRC, there > was one MXML file in the mx.swc and more in the Spark Skins. Replacing > MXML > skins with AS skins would make them faster, but then they would be less > useful in tools like FC. > > -- > Alex Harui > Flex SDK Team > Adobe Systems, Inc. > http://blogs.adobe.com/aharui > > Being one of the strongest proponents of FC (I am in the promo video on the product page :P ) Should we even consider that tool for anything? It's EOL, why would we not do something like make AS skins instead of MXML to preserve FC support?
-omar