On Tuesday, August 14, 2012, Alex Harui wrote:

>
>
>
> On 8/14/12 9:51 PM, "Justin Mclean" <jus...@classsoftware.com<javascript:;>>
> wrote:
>
> > Hi,
> >
> >> I think Justin's looking for a stop gap solution for compiling MXML with
> >> Falcon.
> > 100% correct.
> >
> Interesting idea.  However, I think AS compilation from scratch (as opposed
> to incremental compilation used in the IDE) is only 2 or 3 times faster
> than
> MXML, and the time spent writing out the AS and reading it in again won't
> save you anything (which, IIRC, is sort of one reason they made the
> decision
> to compile MXML straight to ABC)
>
> Also, the current generated code from MXMLC can't just be compiled and
> turned into a SWF.  Some massaging has to take place, also slowing you
> down.
>
> Now, could you use Falcon now to build the Flex SDK?  Almost.  IIRC, there
> was one MXML file in the mx.swc and more in the Spark Skins.  Replacing
> MXML
> skins with AS skins would make them faster, but then they would be less
> useful in tools like FC.
>
> --
> Alex Harui
> Flex SDK Team
> Adobe Systems, Inc.
> http://blogs.adobe.com/aharui
>
>
Being one of the strongest proponents of FC (I am in the promo video on the
product page :P ) Should we even consider that tool for anything? It's EOL,
why would we not do something like make AS skins instead of MXML to
preserve FC support?

-omar

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