On 8/14/12 9:51 PM, "Justin Mclean" <jus...@classsoftware.com> wrote:
> Hi,
>
>> I think Justin's looking for a stop gap solution for compiling MXML with
>> Falcon.
> 100% correct.
>
Interesting idea. However, I think AS compilation from scratch (as opposed
to incremental compilation used in the IDE) is only 2 or 3 times faster than
MXML, and the time spent writing out the AS and reading it in again won't
save you anything (which, IIRC, is sort of one reason they made the decision
to compile MXML straight to ABC)
Also, the current generated code from MXMLC can't just be compiled and
turned into a SWF. Some massaging has to take place, also slowing you down.
Now, could you use Falcon now to build the Flex SDK? Almost. IIRC, there
was one MXML file in the mx.swc and more in the Spark Skins. Replacing MXML
skins with AS skins would make them faster, but then they would be less
useful in tools like FC.
--
Alex Harui
Flex SDK Team
Adobe Systems, Inc.
http://blogs.adobe.com/aharui