Quick question from me, and im sorry if this has been covered, Ive been SNOWed under with work so haven't been able to put in as much time as Ive wanted to
When I do a build from downloaded trunk, should the result be able to be excepted by flash builder when trying to add a new SDK? The build went fine with no problems The only thing I had to think about when following the README was about both player-debug location and CS5 extension manager I wasn't sure from the wording if I should have set the environment variable to the path including the exe file name or just the folders path. A small point I know but it made me stop and think. Anyway, build was fine, but flashbuilder couldn't then add the resultant build as a new sdk Sorry if this is already expected behaviour. Thanks Glenn Tinylion uk