Am Sa., 18. Jan. 2020 um 14:52 Uhr schrieb Steven Liu <l...@chinaffmpeg.org>: > > > > > 在 2020年1月18日,21:33,Guo, Yejun <yejun....@intel.com> 写道: > > > > > > > >> -----Original Message----- > >> From: ffmpeg-devel [mailto:ffmpeg-devel-boun...@ffmpeg.org] On Behalf Of > >> Carl Eugen Hoyos > >> Sent: Saturday, January 18, 2020 7:06 AM > >> To: FFmpeg development discussions and patches <ffmpeg-devel@ffmpeg.org> > >> Subject: Re: [FFmpeg-devel] [PATCH] fate/filter-video.mak: do not use > >> bit-exact > >> check for dnn_processing > >> > >> Am Fr., 17. Jan. 2020 um 15:37 Uhr schrieb Guo, Yejun > >> <yejun....@intel.com>: > >>> > >>> the reason is that the tested models are in float format > >> > >> The two reference files are ~1MB together: Do we want / need that? > >> (No opinion here.) > > > > how about just keeping one test (for format rgb24) for vf_dnn_processing? > > The rgb format might be the most popular format for vf_dnn_processing. > > > > And the test has two materials: > > 1) fate-suite/dnn_processing/dnn_rgb_processing.model (can be renamed from > > halve_first_channel_float.model, 184 byte now) > > 2) fate-suite/filter-reference/dnn_rgb_processing.raw (can be renamed from > > dnn_processing-halve_first_channel_float.raw, 446KB now) > > > > When we support more models (the most effort is to add more dnn layers in > > native mode), > > I can update both dnn_rgb_processing.model (the file size will be increased > > bit by bit) and dnn_rgb_processing.raw (the file size will not change much). > What about compress them to bz2? Uncompress them when need them?
No, we do not require bz2 for fate and should not add more requirements. Carl Eugen _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".