On Tue, May 22, 2018 at 10:35 PM, Carl Eugen Hoyos <ceffm...@gmail.com> wrote: > 2018-05-22 17:40 GMT+02:00, Gagandeep Singh <deepgagan231...@gmail.com>: > >> + low = s->plane[plane].subband[0]; >> + high = s->plane[plane].subband[8]; >> + output = s->plane[plane].l_h[6]; >> + for (i = 0; i < lowpass_width; i++) { >> + vert_filter(output, lowpass_width, low, lowpass_width, >> high, highpass_stride, lowpass_height); >> + low++; >> + high++; >> + output++; >> + } >> >> - low = s->plane[plane].subband[0]; >> - high = s->plane[plane].subband[8]; >> - output = s->plane[plane].l_h[6]; >> - for (i = 0; i < lowpass_width; i++) { >> - vert_filter(output, lowpass_width, low, lowpass_width, high, >> highpass_stride, lowpass_height); >> - low++; >> - high++; >> - output++; >> - } > > The patch will get much more readable (and easier to review) > if you do not re-indent, instead send a second patch with the > cosmetic changes only. >
Except, no sane developer works like that. In fact many editors will even indent for you automatically if you add new blocks, so splitting this is a really annoying task to perform. Instead, may I suggest a proper patch viewer which can ignore whitespace changes? It makes reading patches with indent changes trivial. - Hendrik _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel