On Wed, 26 Jul 2017 09:14:04 +0000 Philip Langdale <phil...@overt.org> wrote:
> On 2017-07-25 08:33, Yogender Gupta wrote: > >>> I can push, but to answer Timo's question: I did not add P016 to > >>> nvenc because it is technically not correct to pass 12bit content > >>> through a 10bit surface - that will lead to truncation, rather > >>> than dithering. If you are telling us that nvenc supports 12bit > >>> >> input and will correctly dither, then great. Otherwise, it's > >>> >> more correct > >>> to not support and force dithering to happen through swscale. You > >>> could also write cuda accelerated dithering. > > > > I have dropped the NVENC patch for now (we will build a P016 to P010 > > CUDA dithering filter). Attached the other patches, also taking into > > account some code formatting comments. > > > > Thanks, > > Yogender > > Hi Yogender, > > That's great. > > Your patches look fine, although they need micro version bumps in > libavfilter and libavutil. > I've added those to my local copy of the patches, but I know realise > I can't push either, > as I'm travelling for another week. I'll push them when I get back. Pushed. --phil _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel