Hi, On Sun, Jul 10, 2016 at 1:25 PM, Michael Niedermayer <mich...@niedermayer.cc > wrote:
> It could be reverted, it could be left for the next developer to use > as starting point, i have no oppinion on this. So, I want to comment on this specifically: I don't think it can. I don't specifically mean that it's too slow, although that's a reason by itself. The _specific_ reason I don't think it should be used as a basis for really anything is that we _do not know what it does_. We don't know if it uses simd instructions for the scalar operants (+=, *=, etc.) and there is no way for us to verify other than actually understanding the complete problem space. At that point, we might just as well claim the bounty ourselves, which defeats the whole purpose. We should revert it, and we should confirm that future commits are fully simd with no vector-scalar conversion operations. We should, conversely, also confirm that C did not use auto-vectorization. Without either of these questions answered, we cannot possibly know whether these optimizations make sense or not. And it's up to whoever wants to resolve #5570 to answer these questions. Not up to us. Certainly not up to me. Ronald _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel