Give me a few weeks, I have a day job and a son in the weekends, but would be happy to work together on it!
2016-02-26 0:11 GMT+01:00 Paul B Mahol <one...@gmail.com>: > Dana 25. 2. 2016. 23:43 osoba "F.Sluiter" <fslui...@gmail.com> napisala > je: > > > > I am not considering a format change (yet), maybe I wasn't clear enough > on > > how this filter would work. > > Displace works now with a image stream and two in puts, x_displacement, > > y_dispacement. x and y are relative so they are added to the x,y location > > of the source pixel. the pixel x,y currently being copied ends up at > > (x+displacement_x,y+displacement_y). > > However, my remap filter would do and absolute "displacement" or rather > > "remap", ampping from source pixels to target pixels. > > so the x,y found in the second and third input would determine which > source > > pixel is copied to the current location.The filter would be almost > similar > > code to the displace filter but it would copy the source pixel directly > > from the given location in stead of displacing it with a relative value.. > > pseudo code: > > > > /*displace*/ > > inputimage source[][]; > > input displace_x[][]; > > input displace_y[][]; > > output target[][]; > > > > for (int i; i <max_i;i++){ > > for int j; j<max_j;j++){ > > target[i+displace_x[i][j]][j+displace_y[i][j]] = source[i][j]; > > }} > > > > /*remap*/ > > inputimage source[][]; > > input remap_x[][]; > > input remap_y[][]; > > output target[][]; > > > > for (int i; i <max_i;i++){ > > for int j; j<max_j;j++){ > > target[i][j] = source[remap_x[i][j]][remap_y[i][j]]; > > I'm looking for the source, if it doesnt appear in reasonable time frame I > will do it :) > > > }} > > > > It might sound trivial, but with "remap" the target can be for example > > bigger or with a different aspect ratio, and remap_x,remap_y would just > > tell you were the pixels are coming from. So the same pixel from the > source > > could be copied multiple times to different locations in the target. With > > displace, you can move a pixel only once.... It is "Push" vs "Pull". > > > > > > > > 2016-02-25 23:06 GMT+01:00 Paul B Mahol <one...@gmail.com>: > > > > > On 2/25/16, F.Sluiter <fslui...@gmail.com> wrote: > > > > Could you actually be more specific, what would be needed for 16bit > > > > support? I was naively thinking to just a binary copy from source > pixel > > > to > > > > target for starters. > > > > > > For example, first input is 8bit depth and 2nd and 3rd are 16bit depth > > > so remap works for > 256 dimensions. > > > > > > Maybe you want to work with nonsubsampled formats only and not have > option > > > to remap y/u/v differently from each other? > > > _______________________________________________ > > > ffmpeg-devel mailing list > > > ffmpeg-devel@ffmpeg.org > > > http://ffmpeg.org/mailman/listinfo/ffmpeg-devel > > > > > _______________________________________________ > > ffmpeg-devel mailing list > > ffmpeg-devel@ffmpeg.org > > http://ffmpeg.org/mailman/listinfo/ffmpeg-devel > _______________________________________________ > ffmpeg-devel mailing list > ffmpeg-devel@ffmpeg.org > http://ffmpeg.org/mailman/listinfo/ffmpeg-devel > _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel