It would also be relatively easy to implement anti-aliasing (probably in version 2).
2016-02-25 22:38 GMT+01:00 Paul B Mahol <one...@gmail.com>: > On 2/25/16, F.Sluiter <fslui...@gmail.com> wrote: > > If it doesn exist I would like to develop a new filter and would like to > > check if nobody is already working on it or that it exists under a > > different name. > > > > I have been researching the following usecase: > > > > Similar tot the displace filter, I would need a filter to remap pixels > (the > > difference being that displace displaces the pixels relative to where it > > was, remap would specify where the target pixel originates from): > > > > Description: Remap pixels as indicated by second and third input stream. > > > > It takes three input streams and outputs one stream, the first input is > the > > source, and second and third input are targetmaps. The second and third > > input specifies the x.y coordinate where the pixel in the target stream > > originates from. Note that once generated, remap files can be reused over > > and over again. Source and target do not have to have the same size. > > The effect I am trying to achieve is hard to compute with the relative > > "displace", and a lot more straightforward with "remap". > > With 16bit support too? Go ahead, nice idea :-) > > I'm interested in motion estimation/interpolation/compensation filters too. > _______________________________________________ > ffmpeg-devel mailing list > ffmpeg-devel@ffmpeg.org > http://ffmpeg.org/mailman/listinfo/ffmpeg-devel > _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel