On 1/8/2016 6:55 AM, Jean-Yves Avenard wrote: > We originally had configured AVCodecContext::thread_count to 0, which > on the machines running the tests would end up creating 8 threads per > decoder. > On windows 32 bits, that would amount in thousand of threads being > created for that particular test which would typically fail with OOM > (Windows XP would fail to create more than 1380 threads).
FWIW, I have run into this on x64_64 Linux, on transcoding machines, at work, as well. This seems to be a rather contentious subject. Would you be amenable to perhaps joining #ffmpeg-devel to discuss in real time? In my experience, stuff gets cleared up a lot faster, and with few misunderstandings / large mailing list flames/threads, for subjects like these, in such a setting. That's just my 2 cents of course. Cheers, - Derek _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel