On 8 January 2016 at 20:28, wm4 <nfx...@googlemail.com> wrote: > Do I understand right that only your tests do this? And that there are > no real world sites which do this? And that you want us to change our > architecture so that your tests actually run?
I thought I had explained the problem in rather plain words easy to understand. But obviously not :) In FFmpeg, the default when you create a decoder is to create for *that* decoder as many threads as there are core. So on a quad-core machine, with hyper threading: that makes 8 threads. So create two decoders: 16 threads. 3 decoders: 24 threads.. I can understand that the most common use of ffmpeg is to display *one* video at a given time. I so wish it was that easy. Now, as a web browser, our use is rather nowhere as simple. Their could be hundreds of videos. You find web site setting a video to play in the background that does nothing but change colours and give an ambiance. And then you have dozens of animated icons: all made using simple video elements. Those web sites are found in the wild, it's not just an internal test page. Actually our tests are typically based on things actually found. Because noone is as good as a web developer to break things :) So yes, the current threading architecture of ffmpeg is inadequate for our use. But it's not just *our* use. And as such, I wish we could make it better. The use of global thread pool is a sane (and much better) approach regardless. _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel