On Wed, Oct 14, 2015 at 8:08 PM, Roger Pack <rogerdpa...@gmail.com> wrote: > Lacking a better place to debate this, I would like to ask some > questions on a video codec idea... > > The goal is basically to create a very fast lossless screen capture > codec (i.e. in the input there will be lots of repeated "colors" of > neighboring pixels, not a lot of dynamic content between frames). > > I have become aware of some "fast" compression tools like LZO, LZ4, > density, etc. It seems like they all basically compress "the first > 64KB then the next 64KB" or something like that [1]. > > My idea is to basically put pixels of the same position, from multiple > frames, "together" in a stream, then apply normal (fast) compression > algorithms to the stream. The hope being that if the pixels are the > "same" between frames (presumed to be so because of not much dynamic > content), the compression will be able to detect the similarity and > compress it well. > > For instance, given 3 frames of video ("one after another" from the > incoming video stream), "combine them" into one stream like: > pixel 1 frame 1, pixel 1 frame 2, pixel 1 frame 3, pixel 2 frame 2, > pixel 2 frame 2, pixel 2 frame 3 ... > > then basically apply LZ4 or density algorithm to those bytes. > > The theory being that if there is a lot of repeated content between > frames, it will compress well. > > The basic need/desire for this was that huffyuv, though super fast at > encoding (it basically zips the frame), seems to create *huge* files, > I assume because "each frame is an I-frame" so it has to re encode > everything each frame. And also the egotistical desire to create the > "fastest video codec in existence" in case the same were useful in > other situations (i.e. use very little cpu--even huffyuv uses quite a > bit of cpu) :) > > Any feedback on the concept? > Also does anything similar to this already exist? (though should I > create my new codec, it would be open source of course, which is > already different than many [probably efficient] screen capture codecs > out there). > > Thanks. > -roger- >
I can't really comment on the merits of this compression scheme, but note that you might have trouble with the ffmpeg API when handling such a codec, since every single data packet would result in X output frames (3 in your example) - this is not a scheme that avcodec can really represent well. On top of that, containers might have troubles timestamping this properly. - Hendrik _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel