On Wed, Oct 7, 2015 at 6:23 PM, Matt Oliver <protogo...@gmail.com> wrote: > On 6 October 2015 at 21:36, Hendrik Leppkes <h.lepp...@gmail.com> wrote: > >> The emulation uses native InitOnce* APIs on Windows Vista+, and a >> lock-free/allocation-free approach using atomics and spinning for Windows >> XP. >> --- >> >> This is in preparation to use pthread_once for global static init >> functions, >> and eventually removing the global lock in avcodec_open2 >> >> compat/w32pthreads.h | 68 >> ++++++++++++++++++++++++++++++++++++++++++++++++++++ >> 1 file changed, 68 insertions(+) >> >> diff --git a/compat/w32pthreads.h b/compat/w32pthreads.h >> index deb1c53..8523976 100644 >> --- a/compat/w32pthreads.h >> +++ b/compat/w32pthreads.h >> @@ -154,6 +154,19 @@ static inline int pthread_cond_signal(pthread_cond_t >> *cond) >> return 0; >> } >> >> +typedef INIT_ONCE pthread_once_t; >> +#define PTHREAD_ONCE_INIT INIT_ONCE_STATIC_INIT >> + >> +static av_unused int pthread_once(pthread_once_t *once_control, void >> (*init_routine)(void)) >> +{ >> + BOOL pending = FALSE; >> + InitOnceBeginInitialize(once_control, 0, &pending, NULL); >> + if (pending) >> + init_routine(); >> + InitOnceComplete(once_control, 0, NULL); >> + return 0; >> +} >> + >> #else // _WIN32_WINNT < 0x0600 >> /* for pre-Windows 6.0 platforms we need to define and use our own >> condition >> * variable and api */ >> @@ -304,6 +317,57 @@ static av_unused int >> pthread_cond_signal(pthread_cond_t *cond) >> pthread_mutex_unlock(&win32_cond->mtx_broadcast); >> return 0; >> } >> + >> +/* for pre-Windows 6.0 platforms, define INIT_ONCE struct, >> + * compatible to the one used in the native API */ >> + >> +typedef union pthread_once_t { >> + void * Ptr; ///< For the Windows 6.0+ native functions >> + LONG state; ///< For the pre-Windows 6.0 compat code >> +} pthread_once_t; >> + >> +#define PTHREAD_ONCE_INIT {0} >> + >> +/* function pointers to init once API on windows 6.0+ kernels */ >> +static BOOL (WINAPI *initonce_begin)(pthread_once_t *lpInitOnce, DWORD >> dwFlags, BOOL *fPending, void **lpContext); >> +static BOOL (WINAPI *initonce_complete)(pthread_once_t *lpInitOnce, DWORD >> dwFlags, void *lpContext); >> + >> +static av_unused int pthread_once(pthread_once_t *once_control, void >> (*init_routine)(void)) >> +{ >> + /* Use native functions on Windows 6.0+ */ >> + if (initonce_begin && initonce_complete) >> + { >> + BOOL pending = FALSE; >> + initonce_begin(once_control, 0, &pending, NULL); >> + if (pending) >> + init_routine(); >> + initonce_complete(once_control, 0, NULL); >> + return 0; >> + } >> + >> + /* pre-Windows 6.0 compat using a spin-lock */ >> + switch (InterlockedCompareExchange(&once_control->state, 1, 0)) >> + { >> + /* Initial run */ >> + case 0: >> + init_routine(); >> + InterlockedExchange(&once_control->state, 2); >> + break; >> + /* Another thread is running init */ >> + case 1: >> + while (1) { >> + MemoryBarrier(); >> + if (once_control->state == 2) >> + break; >> + Sleep(0); >> + } >> + break; >> + /* Initialization complete */ >> + case 2: >> + break; >> + } >> + return 0; >> +} >> #endif >> >> static av_unused void w32thread_init(void) >> @@ -319,6 +383,10 @@ static av_unused void w32thread_init(void) >> (void*)GetProcAddress(kernel_dll, "WakeConditionVariable"); >> cond_wait = >> (void*)GetProcAddress(kernel_dll, "SleepConditionVariableCS"); >> + initonce_begin = >> + (void*)GetProcAddress(kernel_dll, "InitOnceBeginInitialize"); >> + initonce_complete = >> + (void*)GetProcAddress(kernel_dll, "InitOnceComplete"); >> #endif >> >> } >> -- >> 2.5.3.windows.1 > > > LGTM
There is a new version of the patch which also solves the w32thread_init mess, so this one isn't the final version anymore. Current working version is here: https://github.com/Nevcairiel/FFmpeg/commits/pthread_once - Hendrik _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel