The emulation uses native InitOnce* APIs on Windows Vista+, and a lock-free/allocation-free approach using atomics and spinning for Windows XP. ---
This is in preparation to use pthread_once for global static init functions, and eventually removing the global lock in avcodec_open2 compat/w32pthreads.h | 68 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 68 insertions(+) diff --git a/compat/w32pthreads.h b/compat/w32pthreads.h index deb1c53..8523976 100644 --- a/compat/w32pthreads.h +++ b/compat/w32pthreads.h @@ -154,6 +154,19 @@ static inline int pthread_cond_signal(pthread_cond_t *cond) return 0; } +typedef INIT_ONCE pthread_once_t; +#define PTHREAD_ONCE_INIT INIT_ONCE_STATIC_INIT + +static av_unused int pthread_once(pthread_once_t *once_control, void (*init_routine)(void)) +{ + BOOL pending = FALSE; + InitOnceBeginInitialize(once_control, 0, &pending, NULL); + if (pending) + init_routine(); + InitOnceComplete(once_control, 0, NULL); + return 0; +} + #else // _WIN32_WINNT < 0x0600 /* for pre-Windows 6.0 platforms we need to define and use our own condition * variable and api */ @@ -304,6 +317,57 @@ static av_unused int pthread_cond_signal(pthread_cond_t *cond) pthread_mutex_unlock(&win32_cond->mtx_broadcast); return 0; } + +/* for pre-Windows 6.0 platforms, define INIT_ONCE struct, + * compatible to the one used in the native API */ + +typedef union pthread_once_t { + void * Ptr; ///< For the Windows 6.0+ native functions + LONG state; ///< For the pre-Windows 6.0 compat code +} pthread_once_t; + +#define PTHREAD_ONCE_INIT {0} + +/* function pointers to init once API on windows 6.0+ kernels */ +static BOOL (WINAPI *initonce_begin)(pthread_once_t *lpInitOnce, DWORD dwFlags, BOOL *fPending, void **lpContext); +static BOOL (WINAPI *initonce_complete)(pthread_once_t *lpInitOnce, DWORD dwFlags, void *lpContext); + +static av_unused int pthread_once(pthread_once_t *once_control, void (*init_routine)(void)) +{ + /* Use native functions on Windows 6.0+ */ + if (initonce_begin && initonce_complete) + { + BOOL pending = FALSE; + initonce_begin(once_control, 0, &pending, NULL); + if (pending) + init_routine(); + initonce_complete(once_control, 0, NULL); + return 0; + } + + /* pre-Windows 6.0 compat using a spin-lock */ + switch (InterlockedCompareExchange(&once_control->state, 1, 0)) + { + /* Initial run */ + case 0: + init_routine(); + InterlockedExchange(&once_control->state, 2); + break; + /* Another thread is running init */ + case 1: + while (1) { + MemoryBarrier(); + if (once_control->state == 2) + break; + Sleep(0); + } + break; + /* Initialization complete */ + case 2: + break; + } + return 0; +} #endif static av_unused void w32thread_init(void) @@ -319,6 +383,10 @@ static av_unused void w32thread_init(void) (void*)GetProcAddress(kernel_dll, "WakeConditionVariable"); cond_wait = (void*)GetProcAddress(kernel_dll, "SleepConditionVariableCS"); + initonce_begin = + (void*)GetProcAddress(kernel_dll, "InitOnceBeginInitialize"); + initonce_complete = + (void*)GetProcAddress(kernel_dll, "InitOnceComplete"); #endif } -- 2.5.3.windows.1 _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel