On Friday, October 2, 2015 2:00 PM, Moritz Barsnick <barsn...@gmx.net> wrote:
>
>
>On Fri, Oct 02, 2015 at 19:47:12 +0200, Paul B Mahol wrote:
>> fps filter duplicated or removes frames to produce cfr output.
>> This filter changes fps and do not remove or duplicate single
>> frame so output becomes faster or slower when played when
>> fps increase or decrease.
>
>Ah! So, in other words, it takes input frames, totally disregads their
>pts/dts, and puts each one into a cfr output stream at the given fps?
>
>That solves a lot of problems and ridiculous math. :-) I will try it.
>
>Cheers,
>
>Moritz



Can't this be accomplished by the setpts filter?


Nick
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