On Wed, 28 May 2025, softworkz . wrote:
I haven't looked into in detail it myself, but it is a known issue
since
some of the ffmepg multithreading work a couple years ago. It does
happen
occasionally in all build configurations, more or less often.
Yup. I thought about patching it in the build, but that's ugly.
Probably it's better to just disable that test for Mac in the
code..
PS: If somebody knows a trick to exclude a single fate test, please tell..
You can add --ignore-tests="ffmpeg-fix_sub_duration_heartbeat" to your
configure line.
// Martin
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