> On Jul 16, 2024, at 6:04 PM, Zhao Zhili <quinkbl...@foxmail.com> wrote: > > > >> On Jul 16, 2024, at 23:48, Cosmin Stejerean via ffmpeg-devel >> <ffmpeg-devel@ffmpeg.org> wrote: >> >> >> >>> On Jul 16, 2024, at 4:58 PM, Zhao Zhili <quinkbl...@foxmail.com> wrote: >>> >>> >>> >>>> On Jul 16, 2024, at 21:20, Matthieu Bouron <matthieu.bou...@gmail.com> >>>> wrote: >>>> >>>> On Wed, Jul 10, 2024 at 6:31 PM Matthieu Bouron >>>> <matthieu.bou...@gmail.com> wrote: >>>>> >>>>> On Wed, Jul 10, 2024 at 4:04 PM Zhao Zhili <quinkbl...@foxmail.com> wrote: >>>>>> >>>>>> >>>>>>> On Jun 12, 2024, at 21:42, Matthieu Bouron <matthieu.bou...@gmail.com> >>>>>>> wrote: >>>>>>> >>>>>>> Hello, >>>>>>> >>>>>>> This patchset adds Mediacodec audio decoders support. Currently, only >>>>>>> AAC, AMR, >>>>>>> MP3, FLAC, VORBIS and OPUS are supported. >>>>>>> >>>>>>> This is mainly useful to avoid shipping Android builds of FFmpeg that >>>>>>> are >>>>>>> subjects to licensing/patents (due to AAC and AMR). >>>>>> >>>>>> I’m not keen on put OS audio decoder/encoder wrapper into FFmpeg. They >>>>>> don’t bring >>>>>> new features, they don’t improve performance. I know these type of >>>>>> wrapper exist in current >>>>>> project, but I’m not sure if it’s a good idea to add more. >>>>> >>>>> I agree that on the technical side it doesn't bring new features nor >>>>> performance improvements. It's all about avoiding licensing/patents >>>>> issues with AAC and AMR here. >>>>> In this specific case we already have the wrapper infrastructure, the >>>>> audio part only needs small adjustments to work. >>>>> Moreover, if that helps, I can reduce the scope of the patch to AAC >>>>> and AMR only and get rid of mp3/flac/vorbis/opus support. What do you >>>>> think ? >>>> >>>> Ping. >>>> >>>> IMHO, this benefits users wanting to ship an Android app that relies >>>> on FFmpeg upstream in countries that are subject to AAC/AMR licensing. >>>> While I agree that it's not great from a purely technical pov since we >>>> already have better native decoders, it will allow the use of FFmpeg >>>> in such situation without the need to use or create another FFmpeg >>>> fork dedicated to Android. Plus, as I said above, we already have the >>>> wrapper and the additional code to make it work for audio is >>>> relatively small and scoped. Restricting the wrapper to AAC/AMR seems >>>> like a good compromise to me. >>> >>> Sounds reasonable, but I’d like to get more opinions. cc TC. >> >> To add another data point, the platform decoders might also be more secure >> due to sandboxing. I believe as of Android Q the software decoders provided >> by MediaCodec have been moved to run within a constrained sandbox. > > I don’t think what Android says “secure” apply to use. The sandbox means not > to > break the OS and leak information from one APP to another APP, because > mediacodec > service is shared by all APP. An APP with FFmpeg inside and use software > decoder/encoder > don’t have such issues since the APP don’t share decoders/encoders with other > APP. >
It's still an issue if a vulnerability in a software decoder gives an attacker access to the same app's data, even if per app sandboxing keeps a compromised application from accessing data from other apps. For example consider a messaging app. If you receive a message containing media that exploits a vulnerability in a software decoder and that gives the attacker access to all of your contacts and messages within the app, that's definitely a security issue. The app itself might also have other permissions to system wide resources, etc. - Cosmin _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".