On 7/19/20, Paul B Mahol <one...@gmail.com> wrote: > On 7/19/20, Steinar H. Gunderson <steinar+ffm...@gunderson.no> wrote: >> On Sun, Jul 19, 2020 at 09:02:30PM +0200, Paul B Mahol wrote: >>>> Yes, this is the non-recursive version, which is O(n) in the number of >>>> samples. This is why I recommended the recursive version, which is >>>> O(log >>>> n) >>>> in the number of samples and thus avoids the problem with big lengths. >>>> It is fairly straightforward to convert one to the other. >>> Really? How so? >> >> As previously mentioned, you do two samples, then save to a temporary >> buffer, >> two samples from that buffer with half the distance and so on until your >> samples are only one pixel apart. >> >> You can also try doing three or four samples at a time instead of two; >> experiment a bit and see what gives the best performance. > > This is very slow. >
Also I fixed silly center artifacts in rblur implementation. Speed here on historic CPU for hd720 is 12-13 frames per second for 23 fps video with slice threading enabled on 4 core CPU. This could be made even faster at expense of more memory usage. I really doubt there is faster algorithm that needs less memory but with no quality drop. _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".