On Sat, May 9, 2020 at 8:13 PM Soft Works <softwo...@hotmail.com> wrote:
> > -----Original Message----- > > From: ffmpeg-devel <ffmpeg-devel-boun...@ffmpeg.org> On Behalf Of > > Hendrik Leppkes > > > > > > > > > > Of course there is a choice. Only support the new stuff. Afterall we > > > havent supported it at all for years now, so only supporting it on > > > newer drivers isn't the end of the world. > > > > > > > To give an example for consistency: > > > > d3d11va decoding will only ever decode into array-textures. So when I use > > d3d11va decoding, and then try to encode with qsvenc, it still fails on > such > > systems, right? > > And not only that, it'll fail in mysterious ways. > > > > When I'm decoding with qsvdec and it produces a list of textures, and > the API > > user does not handle them, since its a new feature and a API change, > it'll > > break mysteriously again. > > Nothing will break when ffmpeg supports non-array textures, neither > expected > nor mysteriously. > > it is not matter of this patches list, can it be discussed in other patch review thread? > > Adding a confusing alternate way to store textures in the context seems > less > > then ideal, even more so since its not necessary for up-to-date drivers. > Let > > It's not a confusing alternate way; non-array textures are just an > alternate way > that hasn't been implemented in the ffmpeg code so far, that's all. > > If you don't like the way how it's done, here's an alternate way that is > probably > a bit cleaner but also more verbose: > https://github.com/softworkz/ffmpeg_dx11/commit/c09cc37ce7f513717493e060df740aa0e7374257 > > (if you wonder about the disabled locking: it's not required at all - > neither for Intel, > Nvidia or AMD D3D11VA decoders, we could discuss that separately if you > wish) > > Best regards, > softworkz > > _______________________________________________ > ffmpeg-devel mailing list > ffmpeg-devel@ffmpeg.org > https://ffmpeg.org/mailman/listinfo/ffmpeg-devel > > To unsubscribe, visit link above, or email > ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe". regards Max _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org https://ffmpeg.org/mailman/listinfo/ffmpeg-devel To unsubscribe, visit link above, or email ffmpeg-devel-requ...@ffmpeg.org with subject "unsubscribe".