--- Daniel Oberhoff daniel.oberh...@gmail.com
On Aug 20, 2014, at 2:33 PM, Michael Niedermayer <michae...@gmx.at> wrote: > On Wed, Aug 20, 2014 at 02:23:10PM +0200, Daniel Oberhoff wrote: >> So we prefer int64_t above float32? > > well, its not exactly making me happy either but its just 2 32x32->64 > operations per pixel which shouldnt be that bad when we need to do > 16 multiplications for bicubic per sample > also at the expense of a bit more space they could be precalculated > as they dont change between frames > > >> I assumed we stick with 32bits for calculations. Did you test this with very >> large resolutions? > > just tried: > ./ffplay -f lavfi -i testsrc=s=16385x8192 -vf > lenscorrection=0.3:0.2:0.2:0.9,scale=640x48 > which seems working > > >> I so congratulation :). I am glad I could push you to finish what I failed >> to do :). >> >> As I would still like to have interpolation, I assume I shall refactor the >> interpolation out of perspective and rotation instead, right? Ok, but by default I would only refactor so far as to support all use cases currently in perspective/rotate/lens_correction, and none more. Do you still think there should be a version/versions of the algorithm for packed formats? _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel