https://bugs.freedesktop.org/show_bug.cgi?id=59322

--- Comment #10 from Stefan D?singer <stefandoesinger at gmx.at> ---
Fwiw, there's probably a bug in Wine as well. We shouldn't try to render to
sRGB formats if framebuffer_sRGB is not supported, but giving textures an sRGB
format is the only way to make use of sRGB_decode.

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