https://bugs.freedesktop.org/show_bug.cgi?id=89069
--- Comment #23 from Daniel Scharrer <daniel at constexpr.org> --- FWIW, grass (and GPU faults) disappears when setting "unsafe-fp-math" for *either* vertex or fragment shaders - or does this attribute affect the whole program? VS GS PS Grass missing GPU faults â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â â -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20150218/b1704752/attachment.html>