https://bugs.freedesktop.org/show_bug.cgi?id=89069
--- Comment #20 from Michel Dänzer <michel at daenzer.net> --- (In reply to smoki from comment #19) > if (type != TGSI_PROCESSOR_COMPUTE && TGSI_PROCESSOR_FRAGMENT) { That always evaluates as false, because TGSI_PROCESSOR_FRAGMENT is 0. You probably meant if (type != TGSI_PROCESSOR_COMPUTE && type != TGSI_PROCESSOR_FRAGMENT) { but that might not work, I suspect this problem is more likely related to the vertex shader. -- You are receiving this mail because: You are the assignee for the bug. -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.freedesktop.org/archives/dri-devel/attachments/20150217/8faa0d4e/attachment.html>