I think i probably hit a regression in the mesa libraries since older versions of mesa used to work. I'll try to downgrade from 10.1.6 and see what happens.
Am 27.07.2014 um 14:47 schrieb Marek Ol??k: > I think the problem is the driver hasn't called > radeon_cs_space_add_persistent_bo. > > Marek > > On Fri, Jul 25, 2014 at 6:32 PM, Jochen Rollwagen <joro-2013 at t-online.de> > wrote: >> I've recently ported the peopsxgl OpenGL-GPU-Plugin for the pcsx >> Playstation1 Emulator to the Powerpc-architecture. When running certain >> games (for instance "Vagrant Stories") during longer cut-scenes i get a >> reproducible crash of the radeon drm driver (i.e. it always crashes at >> certain points in the scene) with the following message (in german): >> >> pcsx: radeon_cs_gem.c:181: cs_gem_write_reloc: Zusicherung >> ?boi->space_accounted? nicht erf?llt. >> Abgebrochen (Speicherabzug geschrieben) >> >> This happens with all the latest 3.10, 3.12 and 3.14 kernels. >> >> Other than that i'm running the latest xorg-ati driver, libdrm and mesa from >> git on a Mac Mini G4 (PowerPC). >> >> OpenGL vendor string: Mesa Project >> OpenGL renderer string: Mesa DRI R200 (RV280 5962) TCL DRI2 >> OpenGL version string: 1.3 Mesa 10.1.6 (git-42f86ef) >> >> I guess the issue is memory/vm/swap-related since the machine only has 1 gb >> RAM. The GPU has 64 MB VRAM. >> >> Any ideas what i could do to avoid these crashes ? >> >> >> >> >> >> _______________________________________________ >> dri-devel mailing list >> dri-devel at lists.freedesktop.org >> http://lists.freedesktop.org/mailman/listinfo/dri-devel