I've recently ported the peopsxgl OpenGL-GPU-Plugin for the pcsx Playstation1 Emulator to the Powerpc-architecture. When running certain games (for instance "Vagrant Stories") during longer cut-scenes i get a reproducible crash of the radeon drm driver (i.e. it always crashes at certain points in the scene) with the following message (in german):
pcsx: radeon_cs_gem.c:181: cs_gem_write_reloc: Zusicherung ?boi->space_accounted? nicht erf?llt. Abgebrochen (Speicherabzug geschrieben) This happens with all the latest 3.10, 3.12 and 3.14 kernels. Other than that i'm running the latest xorg-ati driver, libdrm and mesa from git on a Mac Mini G4 (PowerPC). OpenGL vendor string: Mesa Project OpenGL renderer string: Mesa DRI R200 (RV280 5962) TCL DRI2 OpenGL version string: 1.3 Mesa 10.1.6 (git-42f86ef) I guess the issue is memory/vm/swap-related since the machine only has 1 gb RAM. The GPU has 64 MB VRAM. Any ideas what i could do to avoid these crashes ?