George Tsalikis wrote: > O/H Denis Oliver Kropp έγραψε: >> George Tsalikis wrote: >>> O/H Denis Oliver Kropp έγραψε: >>>> Hi, >>>> >>>> after getting too depressed by the current state of the FBDev backend with >>>> the new >>>> surface core I decided to drop FBDev support as it no longer fits into the >>>> architecture. >>>> >>>> If you feel you like to fix the frame buffer device system module or >>>> better the frame >>>> buffer device itself, you're welcome to help the FBDev backend to creep >>>> over the 1.2 hurdle... >>>> >>>> One major bug at the moment is mode switching and pitch values being >>>> wrong. It's dumb to >>>> return the pitch of the variable mode settings in the fixed settings >>>> structure anyhow, but >>>> if you like to start with the above mentioned mission, that's where it >>>> could begin. >>>> >>>> And while you're at it, please also add an ioctl to just simply set the >>>> display offset without >>>> a virtual resolution and x/y offset values within the whole frame buffer... >>>> >>>> I have no idea why the FBDev backend uses the wrong pitch (4096) after >>>> switching to RGB16 which >>>> should have a pitch of 2048. One out of ten tries did work though. I >>>> remember it has been >>>> working once I added several workarounds and hacks to keep the FBDev >>>> backend alive, but somehow >>>> the code or core have changed, I don't know and I'm not in the mood of >>>> spending time on cruft >>>> like VTs, FBDev etc... >>>> >>>> Volunteers are welcome, urgently, I'm going to make a first release >>>> candidate of 1.2 tomorrow, >>>> most likely after removing the fbdev system module. >>>> >>> How are things going with FBDev? >>> >>> IS there a roadmap about supporting the new modesetting infrastructure? >>> Esp. now that modesetting is entering the kernel... DirectFB without >>> FBDev is simply not DirectFB! >> What new infrastructure? >> >> Mode setting has been in kernel all time. >> > > http://www.phoronix.com/scan.php?page=article&item=xorg_kms_2008&num=1
Doesn't look bad :) -- Best regards, Denis Oliver Kropp .------------------------------------------. | DirectFB - Hardware accelerated graphics | | http://www.directfb.org/ | "------------------------------------------" _______________________________________________ directfb-dev mailing list directfb-dev@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev