We are planning to implement a gfxdriver for one of our hardware 2d 
acceleration engine.
This engine is connected to main cpu through usb. Also the display unit (LCD) 
is connected to the our usb device as well. This engine also has 32MB memory.

What kind of frame buffer support should we need to implement to support 
directfb. Do we have any other means of supporting this?

Best Regards
-james




      
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