Thank you for your reply~ but i don't understand your answer. help me..
i do [ echo "pixelformat=RGB24" >> ~/.directfbrc ] so..... my developing application Displayer is odd... i think ...because RGB24... so i do [ echo "pixelformat=RGB32" >> ~/.directfbrc ] ....it working, right.. i think your answer is RIGHT, pixecformat=RGB24..... but see below.. BOLD Letter...... =======================| DirectFB 1.1.1 |======================= (c) 2001-2007 The DirectFB Organization (directfb.org) (c) 2000-2004 Convergence (integrated media) GmbH ------------------------------------------------------------ (*) Direct/Thread: Running 'VT Switcher' (CRITICAL, 4063)... (*) Direct/Thread: Running 'Linux Input' (INPUT, 4083)... (*) DirectFB/Input: Dell Dell USB Keyboard 0.1 (directfb.org) (*) Direct/Thread: Running 'Keyboard Input' (INPUT, 4084)... (*) DirectFB/Input: Keyboard 0.9 (directfb.org) (*) Direct/Thread: Running 'PS/2 Input' (INPUT, 4085)... (*) DirectFB/Input: IMPS/2 Mouse 1.0 (directfb.org) (*) DirectFB/Genefx: MMX detected and enabled (*) DirectFB/Graphics: MMX Software Rasterizer 0.6 (directfb.org) (*) DirectFB/Core/WM: Default 0.3 (directfb.org) (*) FBDev/Mode: Testing 640x480 RGB24 (*) FBDev/Mode: Preparing switch to 640x480 RGB24 (*) FBDev/Mode: Testing 640x480 RGB24 (*) FBDev/Mode: Preparing switch to 640x480 RGB24 (*) FBDev/Mode: Testing 640x480 RGB24 (*) FBDev/Mode: Preparing switch to 640x480 RGB24 (*) FBDev/Mode: Testing 640x480 RGB24 (*) FBDev/Mode: Preparing switch to 640x480 RGB24 (*) FBDev/Mode: Testing 640x480 RGB24 (*) FBDev/Mode: Preparing switch to 640x480 RGB24 (*) FBDev/Surface: Allocated 640x480 32bit RGB24 buffer at offset 0 and pitch 5120. (*) FBDev/Mode: (Post)Setting 640x480 RGB24 (*) FBDev/Mode: Switched to 1280x1024 (1280x1024) at 32 bit RGB32 (wanted RGB24). (*) FBDev/Mode: Testing 640x480 RGB24 (*) FBDev/Mode: Preparing switch to 640x480 RGB24 (*) FBDev/Mode: (Post)Setting 640x480 RGB24 (*) FBDev/Mode: Testing 640x480 RGB24 (*) FBDev/Mode: Preparing switch to 640x480 RGB24 (*) FBDev/Mode: Testing 640x480 RGB24 (*) FBDev/Mode: Preparing switch to 640x480 RGB24 (*) FBDev/Mode: Testing 640x480 RGB24 (*) FBDev/Mode: Preparing switch to 640x480 RGB24 (*) FBDev/Mode: Testing 640x480 RGB24 (*) FBDev/Mode: Preparing switch to 640x480 RGB24 (*) FBDev/Mode: Switched to 1280x1024 (1280x1024) at 32 bit RGB32 (wanted RGB24). (*) FBDev/Surface: Allocated 1280x1024 32bit RGB24 buffer at offset 0 and pitch 5120. (*) FBDev/Mode: (Post)Setting 640x480 RGB24 (*) FBDev/Mode: Switched to 1280x1024 (1280x1024) at 32 bit RGB32 (wanted RGB24). (*) Direct/Interface: Loaded 'JPEG' implementation of 'IDirectFBImageProvider'. why... it is RGB32 ? you know ? what should I do? why it didn't changed to RGB32? hmm... i modified /etc/grub.conf... frame buffer setting.... to vga=0x31B video=vesa i know 0x31B is 1280x1024....and 24bits option.. but....why~ T.T surely!! another application of my developing systems is RIGHT, but this one is odd... if you know, Help me~ -- View this message in context: http://www.nabble.com/How-to-do-RGB24-setting%2C-from-RGB-32---tp15135674p15173146.html Sent from the DirectFB Dev mailing list archive at Nabble.com. _______________________________________________ directfb-dev mailing list directfb-dev@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev