Can you unhook the barcode scanner ? Or unload its driver ? If you have top you should run that see if some other process is eating the cpu. DirectFB should run fine on your hardware so I suspect something else is eating cpu time.
On Jan 10, 2008 9:59 PM, Saroj Kumar <[EMAIL PROTECTED]> wrote: > Processor speed is 400MHz. > After running in RGB16 this is the output. > ./dfbinfo > > =======================| DirectFB 1.1.1 |======================= > (c) 2001-2007 The DirectFB Organization ( directfb.org) > (c) 2000-2004 Convergence (integrated media) GmbH > ------------------------------------------------------------ > > (*) DirectFB/Core: Single Application Core. (2008-01-08 10:43) > (*) Direct/Thread: Running 'VT Switcher' (CRITICAL, 1143)... > (*) Direct/Thread: Running 'Keyboard Input' (INPUT, 1144)... > > (*) DirectFB/Input: Keyboard 0.9 (directfb.org ) > (*) Direct/Thread: Running 'Linux Input' (INPUT, 1145)... > > (*) DirectFB/Input: Metrologic Metrologic Scanner (1) 0.1 (directfb.org) > (*) Direct/Thread: Running 'Linux Input' (INPUT, 1146)... > > (*) DirectFB/Input: AT Raw Set 2 keyboard (2) 0.1 (directfb.org) > (*) Direct/Thread: Running 'Linux Input' (INPUT, 1147)... > > (*) DirectFB/Input: ImPS/2 Logitech Wheel Mouse (3) 0.1 (directfb.org) > (!) Direct/Modules: Could not open module directory > `/usr/gtkdfb/lib/directfb-1.1-0/gfxdrivers'! > --> No such file or directory > (*) DirectFB/Graphics: Generic Software Rasterizer 0.6 (directfb.org) > (*) DirectFB/Core/WM: Default 0.3 (directfb.org) > (*) FBDev/Mode: Testing 640x240 RGB16 > (*) FBDev/Mode: Preparing switch to 640x240 RGB16 > > (*) FBDev/Mode: Testing 640x240 RGB16 > (*) FBDev/Mode: Preparing switch to 640x240 RGB16 > > (*) FBDev/Mode: Testing 640x240 RGB16 > (*) FBDev/Mode: Preparing switch to 640x240 RGB16 > > (*) FBDev/Mode: Testing 640x240 RGB16 > (*) FBDev/Mode: Preparing switch to 640x240 RGB16 > > (*) FBDev/Mode: Testing 640x240 RGB16 > (*) FBDev/Mode: Preparing switch to 640x240 RGB16 > (*) FBDev/Surface: Allocated 640x240 8bit RGB16 buffer at offset 0 and pitch > 640. > (*) FBDev/Mode: (Post)Setting 640x240 RGB16 > (*) FBDev/Mode: Switched to 640x240 (640x240) at 16 bit RGB16 (wanted > RGB16). > > (!) DirectFB/FBDev: Panning display failed (x=0 y=0 ywrap=0 vbl=0)! > --> Invalid argument > (*) FBDev/Mode: Testing 640x240 RGB16 > (*) FBDev/Mode: Preparing switch to 640x240 RGB16 > (*) FBDev/Mode: (Post)Setting 640x240 RGB16 > > > Screen (00) FBDev Primary Screen (primary screen) > Caps: VSYNC POWER_MANAGEMENT > > Layer (00) FBDev Primary Layer (primary layer) > Type: GRAPHICS > Caps: SURFACE BRIGHTNESS CONTRAST SATURATION > > > Input (00) Keyboard (primary keyboard) > Type: KEYBOARD > Caps: KEYS > > Input (10) Metrologic Metrologic Scanner > Type: KEYBOARD > Caps: KEYS > > Input (11) AT Raw Set 2 keyboard > Type: KEYBOARD > Caps: KEYS > > Input (01) ImPS/2 Logitech Wheel Mouse (primary mouse) > Type: MOUSE > Caps: AXES BUTTONS > Max. Axis: 2 > Max. Button: 2 > > Regards, > Saroz > > > > > On Jan 10, 2008 10:24 PM, Mike Emmel < [EMAIL PROTECTED]> wrote: > > You should have a 16 bit memory bus so 8 vs 16 won't make a huge > difference. > > > > Most of the time I've seen this in the past its a thread running out of > control. > > Input thread ? Other ? Interrupt firing ( watchdog incorrectly set ? ) > > > > You can try some simple memsets in a loop to see if they work just set > Exclusive > > and lock the main surface. That should give you the video ram. > > > > Whats your processor speed ? > > > > And get a newer ARM chip :) > > > > > > > > > > On Jan 10, 2008 5:01 AM, Saroj Kumar < [EMAIL PROTECTED]> wrote: > > > Now I created the entry as you mentioned in /etc/fb.modes > > > now its switching to tht mode. but no improvement in performance. > > > can we use RGB8 or something? > > > > > > > > > > > > > > > On Jan 10, 2008 6:03 PM, Saroj Kumar < [EMAIL PROTECTED]> wrote: > > > > > > > > > > > > > > > > > > > > > > > > On Jan 10, 2008 5:58 PM, Denis Oliver Kropp <[EMAIL PROTECTED]> wrote: > > > > > > > > > > > > > > Saroj Kumar wrote: > > > > > > Hi Denis, > > > > > > > > > > > > > > > > > Here I tested exporting tht env. variable and here is the result. > > > > > > Its not able to set the mode. > > > > > > > > > > > > =======================| DirectFB 1.1.1 > > > |======================= > > > > > > (c) 2001-2007 The DirectFB Organization (directfb.org) > > > > > > (c) 2000-2004 Convergence (integrated media) GmbH > > > > > > > ------------------------------------------------------------ > > > > > > > > > > > > (*) DirectFB/Core: Single Application Core. (2008-01-08 10:43) > > > > > > (*) Direct/Thread: Running 'VT Switcher' (CRITICAL, 1146)... > > > > > > (*) Direct/Thread: Running 'Keyboard Input' (INPUT, 1147)... > > > > > > (*) DirectFB/Input: Keyboard 0.9 (directfb.org) > > > > > > (*) Direct/Thread: Running 'Linux Input' (INPUT, 1148)... > > > > > > (*) DirectFB/Input: Metrologic Metrologic Scanner (1) 0.1 > > > (directfb.org) > > > > > > (*) Direct/Thread: Running 'Linux Input' (INPUT, 1149)... > > > > > > (*) DirectFB/Input: AT Raw Set 2 keyboard (2) 0.1 (directfb.org) > > > > > > (*) Direct/Thread: Running 'Linux Input' (INPUT, 1150)... > > > > > > (*) DirectFB/Input: ImPS/2 Logitech Wheel Mouse (3) 0.1 ( > > > directfb.org) > > > > > > (!) Direct/Modules: Could not open module directory > > > > > > `/usr/gtkdfb/lib/directfb-1.1-0/gfxdrivers'! > > > > > > --> No such file or directory > > > > > > (*) DirectFB/Graphics: Generic Software Rasterizer 0.6 ( > directfb.org) > > > > > > (*) DirectFB/Core/WM: Default 0.3 (directfb.org) > > > > > > (*) FBDev/Mode: Testing 640x240 RGB16 > > > > > > > > > > Do you have such a mode in your /etc/fb.modes? > > > > > > > > > > > > I don't have fb.modes in my /etc folder > > > > > > > > > > > > > > > > > > > > > > > > > > > > mode "640x240" > > > > > geometry 640 240 640 240 8 > > > > > timings 0 81 16 33 10 63 2 > > > > > hsync high > > > > > vsync high > > > > > endmode > > > > > > > > > > -- > > > > > > > > > > > > > > > > > > > > Best regards, > > > > > Denis Oliver Kropp > > > > > > > > > > .------------------------------------------. > > > > > | DirectFB - Hardware accelerated graphics | > > > > > | http://www.directfb.org/ | > > > > > "------------------------------------------" > > > > > > > > > > > > > > > > > > > > > > > _______________________________________________ directfb-dev mailing list directfb-dev@directfb.org http://mail.directfb.org/cgi-bin/mailman/listinfo/directfb-dev