On Friday, 29 June 2018 at 11:42:18 UTC, bauss wrote:
On Friday, 29 June 2018 at 11:24:14 UTC, Anton Fediushin wrote:
On Friday, 29 June 2018 at 11:01:41 UTC, Anton Fediushin wrote:
On Friday, 29 June 2018 at 10:21:24 UTC, Radu wrote:
On Friday, 29 June 2018 at 09:44:27 UTC, Anton Fediushin wrote:
Almost forgot, there are two timers which call this function for two different streams.

Value of `metaint` is 16000, which means that only 16KB of memory are allocated for the `buffer`, then it reads another byte which contains length of the metadata / 16 and then it reads the metadata which is 100-200 bytes long.

This gives us... 16KiB per one nowPlaying() call. Why doesn't it free the memory?

Maybe use the https://dlang.org/phobos/std_experimental_allocator_mallocator.html instead of theAllocator as it defaults to GC.

Thanks, I'll try that.
...
I will deploy that and see if it changes anything.

It did! Memory usage went down to 7MiB yet it still grows slightly. I'll monitor if it changes in a couple of hours but it is much better.

Thank you a lot, Radu. It turns out that theAllocator is so tricky.

Again you could do @nogc and see what memory is possibly allocated by the GC and perhaps that way you can see what memory the GC is holding on to.

@nogc tells nothing new, just an error on every single line because neither `res.bodyReader.read` nor Mallocator's functions are marked as @nogc.

Compiling with dmd's `-vgc` flag shows nothing but the last line.


non-GC memory should be freed right away and those there shouldn't be a leak from that.

Using Mallocator instead of theAllocator improved the situation, but it still leaks for some reason. After 2 hours it went from 7MiB to 18MiB.

I will compile it with profile-gc again and look for the possible cause of that, maybe I'll try valgrind too.


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